Notes From Moonsap

Studio updates, development notes, research, and experiments from the people behind our games.

No Studio News posted.

Studio news May 2026

Hallow enters production

After months of experimenting and prototyping, Hallow has officially entered production as our primary studio project.

Studio news May 2026

We rebuilt the Moonsap website

We delayed this long enough! The Moonsap website is now live and ready for use!

No Development Journals posted.

No Research Logs posted.

Research Log May 2026

What is Fun?

This paper explores what makes a game fun to players, referencing the works of Nicole Lazzaro and Raph Koster.

No Technical Papers posted.

Technical Paper May 2026

Designing Boss Behavior Using Markov Chains

This paper introduces the concept of Markov Chains and their usefulness in planning boss fights.